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Showing posts from July, 2024

Exciting Anticipation: Top 10 Most Ambitious Upcoming Games

  Introduction Finishing the game is its reward, but sometimes  it's nice to get something afterward .  However, those things aren't always sane. Hi folks, it's Zaid Ikram , and today on Speed Tool, we're diving into  10  crazy things you unlock only after finishing the game, part three. Now, saying "part three" implies there are two other parts.  I'm not  going to list everything that's  in those videos, but if you want to go back, there's stuff like NieR: Automata, Final Fantasy 15, Chrono Trigger, and Super Mario Odyssey.  There's a ton of them; they're good videos. Go back after  you're done  with this one. Number 10 Starting with number 10, it's Spider-Man 2's action figure mode. Why is this here? Why does this exist? Who asked for it? I don't know, but sure, why not throw in an option to make Spider-Man action figure-sized? It's utterly pointless, but it lets you take  some  pretty amusingly weird photos. You can r

10 Games That Initially Seemed Bad, But Were Actually Great

  Introduction A lot of games out there don't make the best first impression, but sometimes first impressions just aren't right. Hi folks, it's Zaid Ikram, and today on Speed Tool, we're discussing 10 games that made you believe they were bad. Number 10 Starting off at number 10, it's Alien: Isolation. Here's a game that's widely considered to be a modern-day horror classic, but you wouldn't know it if you read most of the reviews back when it came out. The game did not receive glowing reviews well, it got a few of them but most writers at the time complained about the game's cheap surprise deaths and repetition, leading to a not-bad-but-not-stellar 79 average critical rating on Metacritic. The user score was a lot better at 84, which doesn't quite match the positivity I normally hear about the game, but it's still a lot better. I'll say a lot of the critical complaints are fair, but there's just no other game that manages to capture

10 Instances When Games Grasped the Gamer Psyche

   Introduction The gamer is a special breed with unique evolutionar y instincts and well-developed  highly  attuned senses. The gamer mind can be an intricate puzzle to comprehend, and man, is it ever  nice  when developers get it. Hi folks, it's Zaid Ikram, and today on Speed Tool, we're exploring  10  times games understood the gamer mind. Red Dead Redemption 2 Starting with number 10, it's Red Dead Redemption 2. Sometimes  games   just  know what  we're going to  do before we do it. In RDR 2's case, they knew  exactly  what they were doing with this peeping Tom random encounter. Occasionally, when you're out wandering around the town of Strawberry at night, you can spot two guys looking in a window. It's pretty obvious what they're doing from context, and if you get close enough, you can scare them off, which earns you a few honor points for doing a good deed. Of course, they knew people would be curious , they  knew people would want to see what'

10 of the Biggest Video Game Lies of Your Childhood

Introduction Video games are  kind of   an amazing  thing.  They're not real, but we don't consider them lies , at least  until you take them apart.   Hi folks, it's Zaid Ikram, and today on Speed Tool, here are 10 of  the  biggest video game lies  of your childhood . Number 10 Starting at number 10: the Capitol and the Washington Monument in Fallout 3.  This  is one of the oldest video game tricks in the book  but   a  good  place to start. When you first exit the vault in Fallout 3, you get your first view of the Capital Wasteland.  Two  of the most prominent objects in the distance  are the Capitol building and the Washington Monument .  It gives the impression that there's a  huge  open world there, and in the case of pretty much any other Bethesda RPG, that would be true. But Fallout 3's open world has a dirty little secret.  To get the game running  properly  on consoles,  they had to split the Capital Wasteland into two different cells.  You can never  just